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How do I hide the gvrreticlepointer?

Discussion in 'VR' started by lz7cjc, May 8, 2020.

  1. lz7cjc

    lz7cjc

    Joined:
    Sep 10, 2019
    Posts:
    540
    Hi
    I am using the pointer to enable my user to pick things. But under certain circumstances I want to hide it for additional realism.

    How do I do this in a script? I tried this but that didn't work
    Code (CSharp):
    1. public GameObject reticle;
    2.   reticle.SetActive(false);


    thanks