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How do I get the error when a player tries to connect but fails to EG timed out, server offline?

Discussion in 'Multiplayer' started by Durins-Bane, Feb 2, 2017.

  1. Durins-Bane

    Durins-Bane

    Joined:
    Sep 21, 2012
    Posts:
    175
    I found NetworkManager.OnClientError() but I dont know how to use it from the client.

    So when a client clicks login, how do I get the error from NetworkManager.StartClient(); from my login.cs