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Question How do I fix this extreme bloom between what seems to be terrain seams?

Discussion in 'Image Effects' started by marcrem, Mar 13, 2023.

  1. marcrem

    marcrem

    Joined:
    Oct 13, 2016
    Posts:
    340
    Hi,

    Whenever I go close to a junction between two terrains in my game, I get this bloom explosion, even though the terrains are correctly connected. In the screenshot, you can even see how close they are, that's pretty much stitched.

    Screenshot_2.jpg

    My bloom isn't too much either, so what can I do to fix this?

    Note that I even tried putting a black plane under my terrain, that's the case in this screenshots. If I were to disable the terrains, I wouldn't have any bloom effect like this, because what's under is dark.

    Thanks so much!
     
  2. marcrem

    marcrem

    Joined:
    Oct 13, 2016
    Posts:
    340
    Bump?:(
     
  3. Homicide

    Homicide

    Joined:
    Oct 11, 2012
    Posts:
    660
    Unfortunately, if your meshes are not EXACT (and i can tell just from seeing the seam), than light will leak through ... But whats throwing 'most' of the light in that scene (from what i can tell) is volumetric.

    AT any rate, a little more information could help to determine a resolution, as HDRP pipeline, to standard builtin are somewhat different, indeed.