Hi all I'm trying to experiment with something here, im curious to try making an unending tunnel in 3D where if you go front or back, you'll never reach the end of the tunnel. Only able to see the exit. But i'd like a certain space to walk around either, not just front and back Is this possible? You walk towards the exit (front or back) forever, the tunnel keeps on going and going and the exit(s) stays static at one position. Procedural i suppose? I'm still new and learning, so any help would be greatly appreciated. This idea is for me to play around and get more familiar with unity and C# in general Thanks!