I am working on creating a 2D RPG and I want to include a party system in the game. I want this party system to work in the way that other RPGs had their party systems work like in Final Fantasy or Golden Sun where you can recruit party members and adjust their gear, use items, and that they don't appear in the overworld, except during specific cutscenes maybe or only in battle. I have done research into creating these systems with needing a Party Manager, a place to store party members to access them when viewing them in a party window or loading them into battle. I did come across this post which seemed to be in the direction I am wanting but I'm not exactly certain if it is still ideal given the age of the post. I do realize that for each game that has a party system that each one will be written in a specific way to fit the needs of the game, I am just wanting guidance on the starting point or direction I need to go in to implement the part system I am going for. If anyone knows any videos or other forums where this is covered, even in a overview style, please let me know. Anything will be of tremendous help right now.