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How do I change the objects dynamically in HoloLens ?

Discussion in 'VR' started by Dinesh_GDC, Mar 10, 2019.

  1. Dinesh_GDC

    Dinesh_GDC

    Joined:
    Mar 10, 2019
    Posts:
    4
    I'm a complete beginner to Unity and HoloLens.

    My project has to do with OpenNLP package c# where i tokenize the string into words and show hand signs for each word.

    I have some doubts in this regard.

    1. Our input is voice (sentence). How/Where do i write the code for accepting the input?
    2. I want to make a game Object and dynamically change the object to show different hand signs. Is there any more efficient way to do it? If not, how do i implement it?
    3. How do I make use of OpenNLP in HoloLens? I mean is it already installed or do we need to install tools? How do I install them?

    Sorry if some/all of the questions sound stupid. I'm completely new to this.
    I hope you can give me some pointers? Any tips, resources are greatly appreciated.

    Thanks people.