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How do I change the face selection color?

Discussion in 'World Building' started by dgoyette, Nov 22, 2018.

  1. dgoyette

    dgoyette

    Joined:
    Jul 1, 2016
    Posts:
    4,196
    When I select a face in the editor, it turns bright yellow, and I can no longer see any of the detail of the face. This makes it hard to work with the UVs. Can I change or disable this color? I don't see any preference for this.
     
  2. dgoyette

    dgoyette

    Joined:
    Jul 1, 2016
    Posts:
    4,196
    Ah, you have to uncheck Use Unity Colors:

    upload_2018-11-21_22-25-7.png
     
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  3. gabrielw_unity

    gabrielw_unity

    Unity Technologies

    Joined:
    Feb 19, 2018
    Posts:
    963
    Hi! Yep, that'll do it :)
     
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  4. SethWolfbaine

    SethWolfbaine

    Joined:
    Dec 13, 2019
    Posts:
    3
    Hi there,
    How do I find this option in the latest version of pro builder? Having the same issue but can't find "Handles & colours" under PB options.
    I am using Unity 2018.4.25f
     
  5. antoinebr_unity

    antoinebr_unity

    Unity Technologies

    Joined:
    Nov 16, 2018
    Posts:
    23
    Hi SethWolfbaine,
    What's your probuilder version?
     
  6. ThomasLopez

    ThomasLopez

    Unity Technologies

    Joined:
    Jun 8, 2020
    Posts:
    159
    Hi SethWolfbaine,
    Depending on your Probuilder version, if it's not under "Handles & colors", you might find it in the Graphics section in ProBuilder preferences (under Edit>Preferences>ProBuilder).

    Hope this helps
    pb_preferences.png
     
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  7. cooperjknappATVI

    cooperjknappATVI

    Joined:
    Jun 21, 2021
    Posts:
    1
    Hey Unity / ProBuilder team, I'm still having this issue of the yellow (or blue without Unity Colors enabled) overlay preventing me from seeing the textures / UVs in the scene as I'm editing. I have the SceneMode handle locked to UV manipulation mode like the tutorial here, but unlike the tutorial, the color overlay still shows up. Am I doing something wrong? Or is it just not working properly.

    I am using Unity 2020.3.11f1, ProBuilder version 4.5.2, and (if it matters) ProGrids version 3.0.3-preview.6