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How do i can use unity reflection probs though a custom surface shader???

Discussion in 'Shaders' started by MrJimGamer, Dec 3, 2015.

  1. MrJimGamer

    MrJimGamer

    Joined:
    Nov 24, 2015
    Posts:
    17
    Screenshot (15).png How do i can use unity reflection probs though a complete custom surface shader without including the UnityPBSLighting.I need it because cubemaps dont give me the result i want.Here is a preview of my shader with using my custom pbr lighting and surface output and parallax and sss and is really custom lol.