Hello all! I am trying to work on a tooltip system, but I am having trouble getting the components from my child GameObject. I am trying to access the TEXT component using code that another person gave me, but it is not working. I know I am missing some piece of the code that he forget to tell me, and was hoping you guys could help! Here is the code: toolTipPrefab.itemName.text = _slot.ItemObject.data.Name; The error I am getting is: Assets\MyScripts\Scriptable Objects\Scripts\UserInterface.cs(147,27): error CS1061: 'GameObject' does not contain a definition for 'itemName' and no accessible extension method 'itemName' accepting a first argument of type 'GameObject' could be found (are you missing a using directive or an assembly reference?) Is it easier to create a definition for itemName, or can I just access it straight in the line of code? Thank you!