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How do Enable Hardware acceleration in Unity for nvidia cards?

Discussion in 'Physics' started by McSwan, Dec 25, 2015.

  1. McSwan

    McSwan

    Joined:
    Nov 21, 2013
    Posts:
    129
    How do Enable Hardware acceleration in Unity for nvidia cards?

    Or is on by default?
    I have a physic sim of about 300~400 billboard (quad)spheres and it drops to about 2 fps. Is this about it's limit? -
     
  2. McSwan

    McSwan

    Joined:
    Nov 21, 2013
    Posts:
    129
    Rigidbodies on the broadphase
    PhysX3 supports more Rigidbodies on the broadphase. In fact, you’ll be able to have several hundred thousand bodies on a single frame on desktop and desktop-like platforms.

    The above is what I'm looking for ;)
     
    Last edited: Dec 25, 2015