Search Unity

how did you get started in game dev?

Discussion in 'General Discussion' started by kablammyman, Aug 25, 2011.

  1. steego

    steego

    Joined:
    Jul 15, 2010
    Posts:
    969
    Haha, I was actually lucky enough to be able to borrow it from a friend :D That was even a few years before I got my first 2400 bps modem, all my communication with the outside world was through snail-mail disk-swapping.
     
  2. justinlloyd

    justinlloyd

    Joined:
    Aug 5, 2010
    Posts:
    1,680
    You never forget your first US Robotics 9600 modem. Sooooooo fast! I can download an entire floppy in ten minutes! :)

    I got lucky when I got my Atari ST (quite a while before I laid my hands on an Amiga) as it came with a couple of the system developers manuals directly from Atari. Useful as the ROM was actually loaded from a floppy in to an external dongle on the 260 ST which then let me boot up. Having two floppy drives made it super easy to write the C compiler I was tasked with. If you wrote C on Atari ST and you lived in Europe you probably used my C compiler. I ramble. It has been a long day. :)
     
  3. steego

    steego

    Joined:
    Jul 15, 2010
    Posts:
    969
    Oh no, I never laid my hands on an Atari, I was an avid Amiga fanboi :D
     
  4. CkSned

    CkSned

    Joined:
    Nov 26, 2010
    Posts:
    175
    Mines is a very short story :/

    Basically I couldn't decide what I wanted to do when I left school. So after a meeting with a guidance teacher and talking about my interest's ect they found a few courses for me to apply for. Games design/programming was one of them. I applied for a few different university courses, got accepted for them all but eventually chose to go for games programming. Just about to start my second year at university this month.

    Made a very basic FPS game where you walk around an island and shoot barrels. Ive also made a tower defence game which you can see gameplay of here and im currently working on a little 2d/3d sidescroller game. I post video updates of that every few weeks. Feel free to look at those also - Link
     
  5. justinlloyd

    justinlloyd

    Joined:
    Aug 5, 2010
    Posts:
    1,680
    I met with a careers guidance counselor once.

    They asked me what I wanted to do when I left school.

    I said I'd like to be a full-time computer programmer, certainly making games. The guidance counselor scoffed at the idea of making games for a living -- it was the early 1980's -- and also stated that I clearly didn't have the grades to ever consider a career in computer programming, certainly didn't have the math background.

    I learned two things during that meeting, I was making more money programming computer games at the age of 16 than my guidance counselor made advising school children on future careers, and that I should never take advice about what I should do with my life or what I might be able to achieve in life from people who are not me.

    :)
     
  6. galent

    galent

    Joined:
    Jan 7, 2008
    Posts:
    1,078
    Ooohh, I felt like you were sooo close on that one. You know the saying, "those who can, do. those who can't, teach." Now, where does that leave a school career guidance counsellor?

    Cheers,

    Galen
     
  7. Nateao

    Nateao

    Joined:
    May 20, 2011
    Posts:
    74
    Wen i was in school for Digital Electronic and principle in robotic i took i computer class Edit, Edlin,Echo off,we make a game in basic like centipede sense then i wan to make my own game,I took the curse for IBM DOS and Win 3.1 and then 3.11 3.1 was in some 5 " Disc and 3.11 was in 1/4 Disc after that wen to Unix and Linux Debian.

    Now am using Unity 3D to make my game.

    I make more money configuring mother board than doing electronic.
     
  8. reissgrant

    reissgrant

    Joined:
    Aug 20, 2009
    Posts:
    726
    Three years ago, my boss said, "We need to make a game". So, I learned Quest3d, then moved onto Unity after seeing them at GDC. I couldn't be happier about that decision!