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Question How did Unity Version Control activate itself?

Discussion in 'Unity Hub' started by danielfagundea, Oct 29, 2023.

  1. danielfagundea

    danielfagundea

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    I'm taking a game creation course at unity. In the video the professor commented about Collab which is now Unity Version Control I think. When I researched how to activate it in my projects, I saw that I had to add a credit card even though it was free. In this case, I would only charge for the surplus. But I didn't want to take that risk and decided to turn to other completely free alternatives. That's when I started using GitHub to save my projects.

    To my surprise, when I opened Unity Hub today, the option to activate Unity Version Control appeared. So for reasons of practicality and safety, I decided to activate it. But my question is: how and why did Unity Version Control appear in my unity hub out of nowhere? I simply didn't do anything and for me I had to create a DevOps account.
     
  2. danielfagundea

    danielfagundea

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    Crossed out in red was what wasn't in my unity hub, it appeared today.
     

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  3. mgear

    mgear

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  4. danielfagundea

    danielfagundea

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    So I can save my project in the cloud for free without needing to add a credit card :)
     
  5. mgear

    mgear

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  6. danielfagundea

    danielfagundea

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    But I imagine there must be a limit to avoid accidental charges, right?
     
  7. mgear

    mgear

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  8. danielfagundea

    danielfagundea

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    In fact, I didn't even register a credit card for fear of unannounced charges for exceeding the limits. On the DevOps website they didn't really explain this point so I decided not to take the risk.
     
  9. danielfagundea

    danielfagundea

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    But since apparently it's possible to save the project in the cloud without the need to register a credit card, I'm going to use it to see if they'll send some kind of alert if it gets close to the limit.
     
    mgear likes this.