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Resolved How did a major project breaking bug end up in 2021 LTS?

Discussion in 'UGUI & TextMesh Pro' started by andymads, Aug 26, 2022.

  1. andymads

    andymads

    Joined:
    Jun 16, 2011
    Posts:
    1,614
    What went wrong that allowed a major project breaking bug to make it into 2021 LTS?
     
  2. RoxanneUnity

    RoxanneUnity

    Unity Technologies

    Joined:
    May 17, 2022
    Posts:
    7
    Hello andymads,
    First of all, we want to apologize for introducing this regression. We understand that it affected a lot of our users. While these type of regressions are uncommon, sometimes it happens. To answer your question, this was caused by a missed backport (the fix was composed of two parts). We learned from it and adjusted our processes against LTS backports so it doesn't happen again.
     
    karl_jones likes this.
  3. achimmihca

    achimmihca

    Joined:
    Feb 13, 2016
    Posts:
    283
    Ouch!

    > We learned from it and adjusted our processes against LTS backports so it doesn't happen again.

    Great to hear.
    I wondered whether somone is already using UIToolkit in production, now I know XD!
     
  4. antoine-unity

    antoine-unity

    Unity Technologies

    Joined:
    Sep 10, 2015
    Posts:
    780
    Not that this situation couldn't happen for UI Toolkit, but this specific issue was for UGUI.
    The whole team learned from that incident though.
     
  5. achimmihca

    achimmihca

    Joined:
    Feb 13, 2016
    Posts:
    283
    Double ouch!!
    I didn't expected this to be a uGUI issue.

    I read "UI Elements" in the issue and was thinking about UIToolkit because it was called UIElements in early versions.