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Question How create using LWRP this fake hole effect?

Discussion in 'Shader Graph' started by gilbertoPlayX, Oct 8, 2019.

  1. gilbertoPlayX

    gilbertoPlayX

    Joined:
    Sep 23, 2019
    Posts:
    7
    I was watching this tutorial.
    about using render queue to create and render hole but i got confused on how to achieve this result using LWRP and shader graph and not writing my own shader. could you guys help me?
     
  2. dr4

    dr4

    Joined:
    Jan 14, 2015
    Posts:
    108
    not sure if is 100% what you want but it does look very similar (so maybe with a few changes you can get it done)
     
    gilbertoPlayX likes this.
  3. gilbertoPlayX

    gilbertoPlayX

    Joined:
    Sep 23, 2019
    Posts:
    7
    not is different approach since I need almost to look like a decal in the terrain of the hole. but since LWRP don't have decals support i'm trying to use stencil buffer.