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Question How could I export my game if it requires OpenJDK, Android tools & Gradle?

Discussion in 'Editor & General Support' started by bobygo, Jun 3, 2023.

  1. bobygo

    bobygo

    Joined:
    Jun 1, 2023
    Posts:
    1
    Hello, as you read in the title, I'm trying to export a game that requires OpenJDK, Android tools & Gradle. However, I don't have the modules for them and cannot install those modules because my computer can't install the editor from the hub without getting tons of errors instantly and failing.

    I got my version of Unity from the Archives, the version I'm using is 2022.1.0f1.

    If anyone reading this knows the versions of OpenJDK & Android tools for version 2022.1.0f1, please tell me and if possible attach the links to their downloads.

    Thanks!
     
  2. Kurt-Dekker

    Kurt-Dekker

    Joined:
    Mar 16, 2013
    Posts:
    36,563
    Errors have meaning. Go look them up, google them, find what people have found, learn from those who came before you, fix your problems. That's how you use a computer in 2023.

    Start here: https://docs.unity3d.com/Manual/android-sdksetup.html

    And perhaps here: https://developer.android.com/games/develop/build-in-unity

    Pay attention to EVERY STEP. Even one step missed will be completely disastrous and it won't work.

    How to troubleshoot build failures:

    First, make a blank project with a single blank scene and prove that it builds successfully.

    If the blank project does NOT build, go fix your Unity installation or your other tools, such as Android SDK, NDK, JDK, etc. It may even be necessary to change to a different version of Unity3D. It is generally best to stay with LTS versions of Unity3D.

    Until you can build a blank project to the target platform, don't fiddle with anything else.

    Once you can build a blank project, now bisect the problem by bringing over parts of your current project and building it one subsystem at a time, perhaps stubbing things out that might trigger compiler errors.

    Most often things that prevent building are third-party libraries such as Firebase.

    Once you identify the subsystem, go to the documentation for it and make sure you are doing it correctly.

    It may also be helpful to work through a tutorial or two for whatever subsystem is making the build fail.

    Android build not building:

    Recently (circa July 2022) there have been reports of Unity's installer failing to install the Android Tools.

    https://forum.unity.com/threads/cant-build-for-android.1306098/

    Here was how I brought up Unity2020.3.41 and the Android SDK 31 on October 30, 2022:

    https://forum.unity.com/threads/aab...y-2021-3-8-with-jdk-1-8.1322211/#post-8551193

    Android Gradle errors and other related stuff:

    https://forum.unity.com/threads/unity-gradle-bug-please-help.1368018/#post-8625789