In that case I can't really argue anything as I don't have experience with developing or playing VR games. But how are they bad? What makes them bad? People said Skyrim's UI was bad for PC, but when I played the game I didn't even think anything like, "these controls are garbage on M&K." Some of that is undoubtedly me, but it's easy to draw arbitrary lines. I think you have a point, but assuming that an indie game is something super short isn't necessary. Consider Vigilantes, or frosted's Blood, Sweat, and Gold, both of which have been around here in development for years. An indie dev can make something more complex and involved. That aside, it might be helpful also to compare to "indie" projects by AAA companies, such as Ubisoft's Child of Light, Valient Hearts, Grow Home, Grow Up, or Orb (perhaps also Trackmania and/or the Rayman games).