I have a Camera and as a child under it I have CM vcam1. The Camera have a Cinemachine Brain component and the Live Camera is CM vcam1 (Transform) The problem is when I'm adding a new Camera then create a new Cinemachine Virtual Camera. CM vcam2 when I'm adding to the new Camera also a Cinemachine Brain Component even if CM vcam2 is a child of the new second Camera the first Camera Live now will use also the CM vcam2. Both Cameras will use CM vcam2. I want one Camera to use in the Brain with CM vcam1 and the second with CM vcam2. I'm using each Camera fro a diff cutscene. In the first screenshot the new Camera is using CM vcam2: But now also the first camera is using CM vcam2 instead CM vcam1 as it used before: Maybe I'm all wrong. What I want to do is using each camera for a different cutscene different characters and different animations. Maybe I should use timeline ? When I had only the first Camera the Spaceship Cutscene Camera with CM vcam1 it was working fine the cutscene I did. The camera followed and looked at the right characters. But once adding new Camera and new CM vcam camera it all messed up.