Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. We have updated the language to the Editor Terms based on feedback from our employees and community. Learn more.
    Dismiss Notice
  3. Join us on November 16th, 2023, between 1 pm and 9 pm CET for Ask the Experts Online on Discord and on Unity Discussions.
    Dismiss Notice

How can I use IK mechanim in hit enemy?

Discussion in 'Animation' started by AMIR_REZAs, Jun 9, 2015.

  1. AMIR_REZAs

    AMIR_REZAs

    Joined:
    Jan 20, 2014
    Posts:
    54
    I want to simulate "sword hits the enemy" . Now how can I use IK(Inverse Kinematics) in Animator to do it. When enemy hits he react as the direction of hit. Is it possible to do it with IK? How?
     
  2. AMIR_REZAs

    AMIR_REZAs

    Joined:
    Jan 20, 2014
    Posts:
    54
    I want to change body position for a moment( hit)
    but the function "SetIKPosition" can only change foot and hand.