Hello, I searched but didn't found anything good. Maybe I searched wrong terms, anyways. My question is how can I use If statement in Shader Graph? For example, I have 2 texture and 1 color property. (_Texture_1, _Normal, _Color) If I use anything in _Normal texture property I want to use this texture as normal map in my PBR master. Also If I pick any color except White I want to assign this color to my PBR master. Hope you understand what I mean, thanks waiting for your answers Have a nice day.