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Question How can I track the position and orientation in a 1:1 room scale fixed origin?

Discussion in 'XR Interaction Toolkit and Input' started by pivot_RyomaShibata, Aug 23, 2022.

  1. pivot_RyomaShibata

    pivot_RyomaShibata

    Joined:
    Oct 13, 2020
    Posts:
    8
    Hi
    Im creating room scale 1:1 content in Unity with openXR-plugin and VIVE Tracker 3.0

    Based on Youtube tutorial and this post, I was able to get the position and rotation of the VIVE Tracker in Unity.
    However, I do not know how to sync the initial position of the VIVE Tracker in Unity with the initial position in the real world.

    The VIVE should know the absolute coordinates of the Tracker in the play area.
    Is there any way to get that within Unity?

    I was able to find this post someone doing the same thing using Oculus.
    https://forums.oculusvr.com/t5/Unit...ition-in-relation-to-camera/m-p/441858#M11664
     
  2. amitghimire

    amitghimire

    Joined:
    Jun 15, 2022
    Posts:
    12
    Did you find a way to accomplish this?
     
  3. jerryhou

    jerryhou

    Joined:
    Jul 29, 2022
    Posts:
    1
    I face the same problem, anyone can help on this, thank you very much