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How can I render only the inside of a sphere?

Discussion in 'Editor & General Support' started by Draconic, Jul 21, 2014.

  1. Draconic

    Draconic

    Joined:
    Oct 12, 2013
    Posts:
    82
    The desired effect I want for my game is to be able to see a sphere with a texture inside of it, and only
    see the inside of the sphere (So the part facing toward the camera is not visible, but the inside is). I have
    gotten this effect from blender by importing, but it wasn't intended. How could I do this? (It can be using Unity, or if you know blender a way to do it in that would be appreciated as well). Thank you
     
  2. Ricks

    Ricks

    Joined:
    Jun 17, 2010
    Posts:
    650
    Flip the direction of the face normals in blender, so they point inside.
     
  3. Draconic

    Draconic

    Joined:
    Oct 12, 2013
    Posts:
    82
    Thank you, it worked!
     
  4. Draconic

    Draconic

    Joined:
    Oct 12, 2013
    Posts:
    82
    Sorry but I encountered a problem... How can I get the texture inside the sphere to look good? Is it the same as texturing the outside?
     
  5. Ricks

    Ricks

    Joined:
    Jun 17, 2010
    Posts:
    650
    I'd just UV-unwrap the inner faces then. Should be similar to unwrapping an outside sphere.