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How can I render a specific object at half res with srp?

Discussion in 'General Graphics' started by Diving_Fish, Apr 8, 2021.

  1. Diving_Fish

    Diving_Fish

    Joined:
    Apr 8, 2021
    Posts:
    1
    Like this:
    a.png b.png
    Maybe I can use
    CommandBuffer.GetTemporaryRT
    to create a render texture at lower res then paste it. How can I do it in details?
    Thanks for any help!