hi there. first, sorry about my bad english conversation. i'm trying to record game scene in Universal Windows Platform and using WebRTC. i'm searched google, and a lot of contents are say 'should use asset store' or 'using ffmpeg'. but i don't know how to using ffmpeg in unity, and I'm not sure I can use it for things in the Asset Store. i can take a game screen shot, and another project test using sample code, Many screen shots could be saved as png files. but if i build UWP, .NET framework is not contain thread(maybe), so occured error. i don't know how to convert from png to avi or mp4. help me please.