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How can I make rigid body move/rotate more specifically?

Discussion in 'Physics' started by Kyrieru, Jul 30, 2020.

  1. Kyrieru

    Kyrieru

    Joined:
    Mar 2, 2015
    Posts:
    42
    I want to have a limbs that;

    -Have rigid body so they can collide with each other and other objects.
    -Collide when they touch a VR controller object. (aka, push the limb around with your hand)
    -Have a position they slowly return to.

    I don't need to know exactly how to do it, but what is the general concept I would need to use in order to do such a thing?
     
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