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Question How can I hide clipping?

Discussion in 'Universal Render Pipeline' started by Luemus, Nov 4, 2022.

  1. Luemus

    Luemus

    Joined:
    May 20, 2013
    Posts:
    107
    Hello everyone! I am making a top down game where everywhere is pitch black other than the map itself. The solution that I did was to make the world dark and give the walls a backface with a pitch black material with it. However when the player moves to the corner like this, it clips through the wall. How can I hide this clipping? I am using URP and I tried playing around with Render Objects however I couldn't make it work.

    Here is a picture of player clipping in the corner:
    upload_2022-11-4_12-27-22.png