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Question How can I have more than 8 uv channels in a mesh?

Discussion in 'Graphics for ECS' started by GriffinflyStudios, Aug 26, 2023.

  1. GriffinflyStudios

    GriffinflyStudios

    Joined:
    Oct 21, 2021
    Posts:
    8
    I'm using Vulkan on mobile platforms and need closer to 16 uv channels that I access in shader with entities graphic package.
     
  2. icauroboros

    icauroboros

    Joined:
    Apr 30, 2021
    Posts:
    165
  3. JussiKnuuttila

    JussiKnuuttila

    Unity Technologies

    Joined:
    Jun 7, 2019
    Posts:
    351
    You could put your data in a custom buffer that you load from using the vertex ID. However, it is possible that the GPU performance on mobile will not be as good as with the regular input assembler.