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How can I do collision detection in new Unity Physics using DOTS workflow?

Discussion in 'Data Oriented Technology Stack' started by sachanhardik, Mar 20, 2020.

  1. sachanhardik

    sachanhardik

    Joined:
    Apr 13, 2018
    Posts:
    5
    I am trying to make a game using DOTS. How can I do collision detection in Unity Physics. I tried using ICollisionEventsJob but I get a memory leak. Any ideas?
     
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