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How can I change the character position between different clips in a timeline track?

Discussion in 'Timeline' started by shapeare, Nov 4, 2018.

  1. shapeare

    shapeare

    Joined:
    Dec 1, 2015
    Posts:
    3
    Is it possible to change character position between clips which are both placing at the same track? For example, in Clip 1 a character is in the air, and then in Clip 2 the character is on the ground.

    (This actually happened in the Phantom Knowledge project. In the scene below, Unity-chan jumped into the air to fight with Akaza, and in the end, Unity-chan was on the ground facing two characters. How did the position of Unity-chan change?
    https://drive.google.com/file/d/1Or7vLoolvebailrBd-GdShZhQYm7L7-7/view?usp=sharing
    )


    By the way, how can I view the animation clip Take 001 in the Phantom Knowledge project? A lot of animation clips are called Take 001, how can I view its content? I am not able to view it in the preview panel.
     
    Last edited: Nov 4, 2018
  2. seant_unity

    seant_unity

    Unity Technologies

    Joined:
    Aug 25, 2015
    Posts:
    1,516
    Timeline Animation Track Clips have transform offsets. The clips don't necessary have to align, they can be offset however you like.

    As for the preview, you should be able to drag a gameobject to the preview window to see the animation.