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Question How can i Apply DrawMode + SpriteTileMode from SpriteRenderer to MeshRenderer

Discussion in 'General Graphics' started by mtuf1989, Nov 23, 2022.

  1. mtuf1989

    mtuf1989

    Joined:
    Jan 14, 2022
    Posts:
    1
    Hi Everyone,

    I'm using a MeshRenderer to draw a custom shape in 2d (Ex: L shape). What i want now is to tile the texture along the lengh of the shape.

    With SpriteRenderer, it support DrawMode + SpriteTileMode. How can i simulate that effect with MeshRenderer?

    Thank in advance~