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How can i achieve this fire effect?

Discussion in 'Getting Started' started by Diayz, Mar 21, 2019.

  1. Diayz

    Diayz

    Joined:
    Oct 19, 2018
    Posts:
    3
    Hello,

    I'm trying to learn Unity and Shadergraph but i'm a bit stuck and i lack of documentation/knowledge for this kind of things.

    My problem is, how can i hide the yellow shell and make it only appear on the red core ?



    Like this



    Hope someone can help me :)
     
    Last edited: Mar 22, 2019
  2. palex-nx

    palex-nx

    Joined:
    Jul 23, 2018
    Posts:
    1,748
    For red core, it looks like noise based vertex displacement is used. As for yellow surrounding it seems to be simple UV animation and alpha-enabled texture with wrap mode set to clamp.
     
  3. Diayz

    Diayz

    Joined:
    Oct 19, 2018
    Posts:
    3
    The red core is also a texture alpha with scrolling UVs