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How Big Is Your Project File?

Discussion in 'General Discussion' started by makoto_snkw, Nov 12, 2014.

  1. makoto_snkw

    makoto_snkw

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    My small and humble game like this one below;



    Already "cost" me 2.9GB.

    I am working with in a team of 3 programmers but I don't know how to host this on repo. :(

    I am comfortable using GIT with SourceTree + BitBucket but they have limit in their storage space.
     
  2. superpig

    superpig

    Drink more water! Unity Technologies

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    I'd look at either the Visual Studio hosting solution, or Unfuddle.
     
    BFGames likes this.
  3. melkior

    melkior

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    I used a hybrid approach .. it an be a pain if your assets aren't well developed or being modified a lot but:

    - create a folder to hold your raw art in like /Assets/AssetSource
    - add this AssetSource folder to the ignore file so it doesn't get committed/controlled
    - zip the folder up and share with your team via FTP or dropbox, googledrive etc
    - they extract and place it in the exact same location as you had, also making sure to do the ignore
    - when creating prefabs make sure they go in a separate "prefab" folder etc
    - now everyone has this same AssetSource folder - anything that refers to it works just fine and can be put under source control

    - once a week (or as needed) created an updated art file or create smaller drop in updates as needed

    Again painful process if art is undergoing much revision but in a small team with zero budget for repo space utilizing free space from hosts .. it gets the job done.

    I'm sure other folks might have other solutions that are similar but more elegant :)
     
    makoto_snkw likes this.
  4. makoto_snkw

    makoto_snkw

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    Your idea sound great for not so big budget developer like us. :D
     
  5. N1warhead

    N1warhead

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    Not sure if it's the same thing, but why not just spend like $7.99 a month for a Website and put all your stuff on there for your team to download? Places like Hostgator have unlimited space and bandwidth.

    (again, not sure if it's the same thing) I've never worked with a team remotely before.
     
  6. makoto_snkw

    makoto_snkw

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    Hmm... I already have web hosting with 30GB.
    But I don't have experience setting up a repo with version control on it.
     
  7. SteveJ

    SteveJ

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    makoto_snkw likes this.
  8. N1warhead

    N1warhead

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    Ahh okay, well I'd still recommend getting the unlimited hosting and bandwidth for a website LOL.
    Can't beat super speedy website service with unlimited everything for 7.99 a month.

    But trying typing in on google ("Version Control PHP Script") or whatever they are called just make sure to put PHP Script at the end. Hope that helps buddy!
     
  9. makoto_snkw

    makoto_snkw

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    They are not giving you "unlimited".
    Try upload 200GB.
    Your account will be suspended for "over resources limit".
     
  10. N1warhead

    N1warhead

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    I've uploaded over a terrabyte of stuff before and never had a problem like that, but of course this was over a period of time, not in one night LOL.
     
  11. makoto_snkw

    makoto_snkw

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    Yea of course. lol

    But I used to have an account there to say that.
     
  12. N1warhead

    N1warhead

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    Dang that sucks.... Well I wish you luck trying to find what you're looking for, you can try searching the PHP Scripts and see if you can find anything.
     
  13. makoto_snkw

    makoto_snkw

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    Alright man... Thanks for the advices.

    If you're find something good about that field, don't forget to share here. :D
     
  14. Meltdown

    Meltdown

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    Github, entry level plan.
    $7.99 a month and we've used it no problem with multi-GB projects.

    Only limitation is single file size cannot exceed 100mb.
     
  15. zombiegorilla

    zombiegorilla

    Moderator

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    "How big is your project file?"
    72.9mb ;)
     
  16. Deleted User

    Deleted User

    Guest

    I quote from one of the greats:

    "Bigger is always better"
    "Not when you have a boil in the crack of your ****"
     
    Meltdown likes this.
  17. Dustin-Horne

    Dustin-Horne

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    visual studio online is free. Unlimited projects, no repro size limit, and up to 5 non-MSDN users. Also, with visual studio community edition mow being free, its a killer pairing.
     
  18. makoto_snkw

    makoto_snkw

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    That's so... efficient! :O
     
  19. zombiegorilla

    zombiegorilla

    Moderator

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    It builds really fast too. All the assets are assetbundles outside the project. The only asset in the game project is pretty much the splash screen.. The project is all code really.