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How audio effects are made?

Discussion in 'Audio & Video' started by elmar1028, Jan 27, 2015.

  1. elmar1028

    elmar1028

    Joined:
    Nov 21, 2013
    Posts:
    2,353
    Been wondering how is it possible to create audio effects for a game.

    Not realistic effects like walking on the ground, punching etc. but sounds like these:



    Listen to the sounds the game makes when user taps the screen, presses buttons or loses.

    How is it possible to make such kinds of effects? Do I need to use musical instruments or software?

    Hope my question is clear :p

    Thanks in advance :)
     
  2. mwsims

    mwsims

    Joined:
    Jan 27, 2015
    Posts:
    2
    Synthesizer. I have several sounds which are capable of making something like this. Remember: everything comes from something.
     
    elmar1028 likes this.
  3. Jessy

    Jessy

    Joined:
    Jun 7, 2007
    Posts:
    7,325
    Remove "s or" and you've got it.
     
    elmar1028 likes this.
  4. BrandyStarbrite

    BrandyStarbrite

    Joined:
    Aug 4, 2013
    Posts:
    2,068
    You can use a daw, like Lmms, Abelton or FL Studio etc. to make sounds.
    And you can even make sound effects, with any of the synth plugins,
    that are included in the daw.
    You can even make sounds, with free 3rd party vst's like Synth 1 or Oatmeal
    or even with paid ones, like omnisphere.

    Or, you can make or record a sound, put it in audacity and use the built in
    special effects, apply it to the sound and create unique sounds.