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how are addressables these days, in term of ease of use?

Discussion in 'Addressables' started by laurentlavigne, Nov 9, 2020.

  1. laurentlavigne

    laurentlavigne

    Joined:
    Aug 16, 2012
    Posts:
    6,327
    I'm controlling scene loading with good old async, it's super easy, no headache of building assets before the build and since it's been some time I haven't touched addressable I was wondering if things got better, I mean easier.