Hello, HOUnityEditor is a collection of utility assemblies that allow better/easier creation and management of Unity's Editor panels and windows. I started it a short while ago, inspired by MaDDoX's smart re-coding of HOTween's Visual Editor, and since I'm loving the way my panel-coding changed with it, I thought I might share it. It is still in alpha stage, and as of now is mainly focused on additional and alternative ways to draw and layout GUI panels/windows, manage undos, drag&drop of elements, and some other utils. I will add more stuff while I go on. EDIT HOUnityEditor was now merged into HOUnityLibs (a collection of some of the global libraries I use). You can find more infos on it's Google Code page.