hi everyone. I'm interested in making some experimental networked games, and I'm sure few people will be interested. We have high speed internet at our house, and I wondering if setting up a PC 24/7 and offering the game as a download (either from Steam or from a homepage) would be a realistic idea? I can't imagine I would get more than a dozen concurrent players. I did a few searches before this post, and the articles / videos I read / watched gave me the following takeaways: - possible security issues inviting the world onto your home network (requires good firewall etc) - a server doesn't generally need to be super high spec Does sound right? Does anyone have any other things I should consider, or can you share your experience or research on the topic?