I am trying to test my HoloLens unity app using the Holographic remoting player via the HoloLens. I have no trouble connecting to Unity but, every time I hit play the screen goes black and Unity gives me the error RenderTexture.GenerateMips failed: render texture does not have mip maps (set useMipMap to true) a couple of times. Is there a way to fix this problem? Any help would be greatly appreciated.