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Hololens Moving

Discussion in 'VR' started by mortezadianatfar, Sep 4, 2020.

  1. mortezadianatfar

    mortezadianatfar

    Joined:
    May 8, 2017
    Posts:
    6
    Hi,
    I am currently working on a project for visualizing 3d elements in the environment. Initially, i created the player game object and used be input system for navigation with keyboard and box controller. Now i want to implement the project to hololens , in the first step in which users can put on glasses and walk around in the environment.

    - I deleted the main camera the only camera that attached to the player
    - I make new camera for hololens, i made changes to a solid color, coordination
    Now, when I am running using a holographic emulator I cant move around, and the hololens just stock to the starting position. I tried to attach the camera to the player too but it just accepts the keyboard and box controller for navigating.

    I wonder can anyone help me what are my mistakes or solution for this? do I need to activate other features (i don't know such as spatial mapping) or modification to the camera, or player?
    sorry for my basic question as i am new to the development in Unity and Hololens.

    Thanks
     
  2. joejo

    joejo

    Unity Technologies

    Joined:
    May 26, 2016
    Posts:
    958