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HoloLens Input Module ?

Discussion in 'VR' started by TerraSame1, Oct 18, 2016.

  1. TerraSame1

    TerraSame1

    Joined:
    Nov 12, 2010
    Posts:
    150
    Hey guys... Anyone know about the "HoloLens Input Module" ? In mean like... Where can I find it... I am finally to the point where I am working on getting the UI working in my HoloLens project but have run into this issue... First off the new HoloToolKit files do not match the HoloAcademy Tutorials so that was a $@&*#... Now from all my research I need to add the "HoloLens Input Module" to the Event System and that should do the trick... But where the heck can I find the script? Anyone? Thanks...
     
  2. Unity_Wesley

    Unity_Wesley

    Unity Technologies

    Joined:
    Sep 17, 2015
    Posts:
    558
    Hello,
    "HoloLens Input Module" is a component you add to the event system through the inspector panel. Click your event system, go to the inspector panel, click add component, then in the search bar type in hololens to quickly find the component.

    upload_2016-10-18_10-33-22.png


    Let us know if you have trouble finding it
     
    TheGameLearner likes this.
  3. TerraSame1

    TerraSame1

    Joined:
    Nov 12, 2010
    Posts:
    150
    Hey..... Thanks... Yes I have it now... But that script attached that is shown on the bottom does not exist...
    Did I read somwhere that... that script is no longer required?
     
  4. Unity_Wesley

    Unity_Wesley

    Unity Technologies

    Joined:
    Sep 17, 2015
    Posts:
    558
    Sorry for the confusion, the extra script is in 5.5.0b7.
     
  5. Xin

    Xin

    Joined:
    Aug 30, 2012
    Posts:
    11
    So am I right in think with this we won't need to add colliders to each of the UI elements ? I can't get this to work...
     
  6. Hodgson_SDAS

    Hodgson_SDAS

    Joined:
    Apr 30, 2015
    Posts:
    123
    FYI, Microsoft is also working on an improved Input Module that will handle more than just 2d input from UI.