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Hololens GameSparks Error

Discussion in 'Windows' started by stewart39, Mar 17, 2018.

  1. stewart39

    stewart39

    Joined:
    Jan 16, 2018
    Posts:
    2
    I have a very bare-bone application with simple gamesparks login to test out if it works with the hololens.

    I've had other projects work with the emulator and the hololens perfectly fine prior.

    But the GameSparks.dll is providing errors. Here is the log:

    1>------ Build started: Project: Akaata, Configuration: Master x86 ------

    1>C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\App.cs(56,13,56,71): warning CS0618: 'ApplicationView.SuppressSystemOverlays.set' is obsolete: 'Use the TryEnterFullScreen method and IsFullScreenMode property instead of SuppressSystemOverlays. For more info, see MSDN.'

    1> Akaata -> C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\bin\x86\Master\Akaata.exe

    1> UnityWSAPlayerDir "C:\Program Files\Unity\Editor\Data\PlaybackEngines\MetroSupport\".

    1> UnityProjectDir "".

    1> Copying unprocessed assemblies...

    1> Running AssemblyConverter...

    1> Failed to fix references for method UnityEngine.TerrainData UnityEngine.TerrainCollider::get_terrainData()

    1> Failed to fix references for type UnityEngine.TerrainCollider

    1> System.IO.FileNotFoundException: Assembly "UnityEngineProxy, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" file not found.

    1> at Unity.UWPAssemblyResolver.Resolve(AssemblyNameReference name, ReaderParameters parameters)

    1> at Unity.UWPAssemblyResolver.Resolve(AssemblyNameReference name)

    1> at Mono.Cecil.MetadataResolver.Resolve(TypeReference type)

    1> at Mono.Cecil.TypeReference.Resolve()

    1> at Unity.ModuleContext.Retarget(TypeReference type, GenericContext context)

    1> at Unity.ModuleContext.Retarget(MethodReference method, GenericContext context)

    1> at Unity.FixReferencesStep.Visit(MethodDefinition method, GenericContext context)

    1> at Unity.FixReferencesStep.Visit(TypeDefinition type)

    1> at Unity.TypeDefinitionDispatcher.DispatchType(TypeDefinition type)

    1> at Unity.TypeDefinitionDispatcher..ctor(ModuleDefinition module, ITypeDefinitionVisitor visitor)

    1> at Unity.FixReferencesStep.ProcessModule()

    1> at Unity.ModuleStep.Execute()

    1> at Unity.FixReferencesStep.Execute()

    1> at Unity.Step.Execute(OperationContext operationContext, IStepContext previousStepContext)

    1> at Unity.Operation.Execute()

    1> at Unity.Program.Main(String[] args)

    1>C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\Akaata.csproj(417,9): error MSB3073: The command ""C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Unity\Tools\AssemblyConverter.exe" -platform=uap -lock="C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\project.lock.json" -bits=32 -configuration=Master -removeDebuggableAttribute=True -uwpsdk=10.0.16299.0 -path="." -path="C:\Program Files\Unity\Editor\Data\PlaybackEngines\MetroSupport\Players\UAP\dotnet\x86\Master" "C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\UnityEngine.TerrainPhysicsModule.dll" "C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\UnityEngine.TerrainModule.dll" "C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\UnityEngine.StyleSheetsModule.dll" "C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\UnityEngine.TextRenderingModule.dll" "C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\UnityEngine.TilemapModule.dll" "C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\UnityEngine.SharedInternalsModule.dll" "C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\UnityEngine.ScreenCaptureModule.dll" "C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\UnityEngine.PhysicsModule.dll" "C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\UnityEngine.SpriteShapeModule.dll" "C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\UnityEngine.SpriteMaskModule.dll" "C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\UnityEngine.UIElementsModule.dll" "C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\UnityEngine.VideoModule.dll" "C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\UnityEngine.VehiclesModule.dll" "C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\UnityEngine.UnityWebRequestWWWModule.dll" "C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\UnityEngine.VRModule.dll" "C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\UnityEngine.WindModule.dll" "C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\UnityEngine.WebModule.dll" "C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\UnityEngine.UnityAnalyticsModule.dll" "C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\UnityEngine.UNETModule.dll" "C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\UnityEngine.UIModule.dll" "C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\UnityEngine.UnityConnectModule.dll" "C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\UnityEngine.UnityWebRequestTextureModule.dll" "C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\UnityEngine.UnityWebRequestModule.dll" "C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\UnityEngine.UnityWebRequestAudioModule.dll" "C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\UnityEngine.Physics2DModule.dll" "C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\UnityEngine.AnimationModule.dll" "C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\UnityEngine.AIModule.dll" "C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\UnityEngine.ARModule.dll" "C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\UnityEngine.ClothModule.dll" "C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\UnityEngine.AudioModule.dll" "C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\UnityEngine.AssetBundleModule.dll" "C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\Assembly-CSharp.dll" "C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\UnityEngine.AccessibilityModule.dll" "C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\UnityEngine.CoreModule.dll" "C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\UnityEngine.JSONSerializeModule.dll" "C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\UnityEngine.InputModule.dll" "C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\UnityEngine.IMGUIModule.dll" "C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\UnityEngine.PerformanceReportingModule.dll" "C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\UnityEngine.ParticleSystemModule.dll" "C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\UnityEngine.ParticlesLegacyModule.dll" "C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\UnityEngine.dll" "C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\UnityEngine.DirectorModule.dll" "C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\UnityEngine.CrashReportingModule.dll" "C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\UnityEngine.GameCenterModule.dll" "C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\UnityEngine.ImageConversionModule.dll" "C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\UnityEngine.GridModule.dll" "C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\UnityEngine.Timeline.dll" "C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\nunit.framework.dll" "C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\UnityEngine.UI.dll" "C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\UnityEngine.SpatialTracking.dll" "C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\GameSparks.Api.dll" "C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\TextMeshPro-2017.2-1.0.56-Runtime.dll" "C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\UnityEngine.Analytics.dll" "C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\UnityEngine.HoloLens.dll" "C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\UnityEngine.StandardEvents.dll" "C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\UnityEngine.Networking.dll" "C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\GameSparksRT.dll" "C:\Users\Jacob\Documents\Unity Projects\010 GameSparks\GameSparks 2.10\App\Akaata\GameSparks.dll"" exited with code 1.

    ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

    ========== Deploy: 0 succeeded, 0 failed, 0 skipped ==========
     
  2. stewart39

    stewart39

    Joined:
    Jan 16, 2018
    Posts:
    2
    Nevermind, it was because I had 2 systems with unmatching Unity versions. Works fine now with matching unity versions. Sorry about posting this thread... I don't know how to delete this thread :(
    For anyone else, if you use 2 computers to run Hololens make sure Unity build versions match