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HoloLens: Failed to commit the depth buffer via CommitDirect3D11DepthBuffer

Discussion in 'VR' started by laguerre_theoris, Nov 26, 2018.

  1. laguerre_theoris

    laguerre_theoris

    Joined:
    Nov 22, 2018
    Posts:
    4
    I have an application built for HoloLens that uses the depth buffer sharing (in XR settings).

    Sometimes, perhaps once for ten launches, I get a slowdown of my app and the console of Visual C++ is spammed by the following message:
    I use Unity 2017.4.15 and my HoloLens device runs Windows 10.0.17134.345 (= RS4). I don't know whether my issue is related with https://forum.unity.com/threads/hololens-depth-buffer-errors.526487/

    Am I the only to see that?
     
  2. timke

    timke

    Joined:
    Nov 30, 2017
    Posts:
    408
    Hi,

    This looks like a different issue because the error message: 'The provided value is not a valid floating point value.' is different from the error mentioned in the other thread.

    So please go ahead and file a bug or at least post this issue on the other thread.