Search Unity

  1. Unity 6 Preview is now available. To find out what's new, have a look at our Unity 6 Preview blog post.
    Dismiss Notice
  2. Unity is excited to announce that we will be collaborating with TheXPlace for a summer game jam from June 13 - June 19. Learn more.
    Dismiss Notice

holographic tracking state lost

Discussion in 'VR' started by ShyshyDai, Jun 27, 2017.

  1. ShyshyDai

    ShyshyDai

    Joined:
    Jun 27, 2017
    Posts:
    8
    Hi,this is the first post :)

    ----------------------------Console---------------------
    Assertion failed on expression:'IsMatrixValid(matrix)'
    holographic tracking state lost. New State:1
    ----------------------------------------------------------

    Connected successfully but when I played the scene, all crashed.
    The console showed above.

    ----------------------Configuration---------------------
    Unity: 5.6.0f3
    I used the Wireless LAN Card to connect the computer and Hololens.
    --------------------------------------------------------------

    BTW, there is a Javascript on the scene to make the cube rotates. Show as below.
    ----------------------------------------------------------
    #pragma strict
    function Start (){
    }
    function Update(){
    transform.Rotate(0,25*Time.deltaTime,0,space.self);
    }
    ----------------------------------------------------------

    I'm not sure the problem is about Microsoft or Unity.
    Thanks for any suggestion.

    2017/6/27
     
  2. unity_andrewc

    unity_andrewc

    Unity Technologies

    Joined:
    Dec 14, 2015
    Posts:
    228
    That assert about the invalid matrix is coming from Unity, but it's in generic code I don't usually touch, so it's hard to guess what might be the problem.

    Would you mind filing a bug with your repro project so we can take a look? Please remember to prefix the title with "[HoloLens]" so it gets through the system to us as quickly as possible. Thanks!