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Question Holographic Remoting (HoloLens 2) + Spatial Recognition

Discussion in 'AR' started by hi213, Oct 7, 2020.

  1. hi213

    hi213

    Joined:
    Oct 13, 2017
    Posts:
    1
    Hey all,

    I transitioned over from the 1st HoloLens to the 2nd, and had always used the holographic remoting tools for setting up my app, mostly to avoid doing heavy computation on the headset itself.

    Since updating to the 2nd one, I keep finding that it's struggling with keeping holograms anchored in place; if I move around a little the hologram drifts quite a lot, it can jump up and down etc. This is significantly worse than what I remember seeing on the HoloLens 1.

    This is happening in an environment that the headset has already been in for a while and recognises, so the only thing I can rationalise is that for some reason there's a lack of spatial awareness when using the remoting player via the HoloLens 2.

    Has anyone experienced this or does anyone have any tips for where I could potentially go from here to work on this?