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Hologram Shader

Discussion in 'Assets and Asset Store' started by aubergine, Jan 8, 2013.

  1. aubergine

    aubergine

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    This shader can be used to visualize holograms as in sci-fi movies, or anything resembles it.

    Works on mobile and desktop.
    Compatible with Single Pass Stereo Rendering.
    Compatible with GPU Instancing.

    WEBGL DEMO

    Buy From:
    ASSETSTORE
    TOZ Market
     
    Last edited: Feb 20, 2019
  2. imtrobin

    imtrobin

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  3. aubergine

    aubergine

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    The main difference is that one is a simple transparent shader which writes to depth. But this one changes colors and transparency according to objects normals, the view angle and some variables thus giving you a fancy view.

    Both shaders purpose is completely different anyways so comparing is impossible.
     
    Last edited: Jan 9, 2013
  4. imtrobin

    imtrobin

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    it's hard to see the difference, video/webplayer?
     
  5. aubergine

    aubergine

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    Difference is;
    Your mentioned shader is a standard vertex lit transparent material which happens to write on so called Z Buffer.
    This shader has the main texture and a user defined hologram gradient which in both doesnt matter if they have transparency defined or not, as the transparency and glowing edges are calculated depending on the angle between your camera direction and objects normals rather than texture instructions.
     
    Last edited: Feb 20, 2019
  6. imtrobin

    imtrobin

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    oh, so it's the same shader? I have that replacment pack.
     
  7. aubergine

    aubergine

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    Its the same shader for per object instead of replacement effect :)
     
  8. aubergine

    aubergine

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    * Price is 50% off at 5.00USD until the end of February, 2019

    Just submitted new update of v2.0 to the store, it will be alive in a few days. Meanwhile it is already available on TOZ Market
     
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