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Holo Lens Input Module - Gazing to a UI seems to have some kind of offset.

Discussion in 'VR' started by cgmagic, Dec 14, 2016.

  1. cgmagic

    cgmagic

    Joined:
    Oct 5, 2013
    Posts:
    12
    Using Hololens input module (Under EventSystem ) with UI in Unity 5.5. Setup highlighted color to be red in the button gameobject under Canvas.

    Running via Simulation in Editor, with Xbox controller. noticed when gazed at the button, the button will turn to red sometimes. It only works randomly at the certain angle and certain distance. it looks like the ray-cast is having some kind of offset.

    Fully working with keyboard and mouse, if using the Standalone Input Module.
     

    Attached Files:

    Last edited: Dec 14, 2016
  2. Unity_Wesley

    Unity_Wesley

    Unity Technologies

    Joined:
    Sep 17, 2015
    Posts:
    558
    Can you provide a little more information on the issue and screen shots of how you have your button setup?
    I can't seem to reproduce the issue, any more details you can provide would be very helpful.
     
  3. cgmagic

    cgmagic

    Joined:
    Oct 5, 2013
    Posts:
    12
    Thanks, I have uploaded a simple zipped project file. hope it helps.
     

    Attached Files: