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Question Holding broom with two hands in external animation

Discussion in 'Animation' started by Bassie4265, Oct 19, 2022.

  1. Bassie4265

    Bassie4265

    Joined:
    Sep 15, 2022
    Posts:
    1
    Hi Guys, I'm working on my first Unity VR project. I've created a character with Character Creator. I've downloaded an animation pack form where I want to use an animation of a character using a broom. Importing everything went real easy and I can connect the animation of the pack to my self made character without any problems. But now I have to make sure my character holds a custom broom in his hands...... I've tried rigging and used a tutorial on how to rig two hands on a rifle, but when I do that and start my scene, for some reason the hands of the character are following the constraints of the animation (which is good) but my broom isn't connected to the hands anymore. So it seams I have to rig it the other way arround and connect the broom on two places to the different hands. Can you guys help me out and maybe point me to a tutorial? Thanks so much.

    Best regards,

    Remco
     
  2. arfish

    arfish

    Joined:
    Jan 28, 2017
    Posts:
    782
    Hi,
    Search for "Unity IK"