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Question Hold on loading messages in editor

Discussion in 'Editor & General Support' started by xDayhawk, Jul 31, 2020.

  1. xDayhawk

    xDayhawk

    Joined:
    Jun 24, 2020
    Posts:
    57
    Hi,

    Upgraded to 2020.1.0f1, and opened up new project to test out some really really simple text and buttons that i've been designing.

    everytime i do a change, write some code, whatever... i get this:
    upload_2020-7-31_16-2-16.png


    it appears and stays on doing its loading of application and other stuff, and after 1-3 seconds its gone.
    its really annoying.

    Anyone else encountered this?

    I even opened up a new project to test, with only a blank white bg and a button that just Instantiates sprites, its happening on almost every change...

    Thanks in advance
     
    Silly_Rollo and LittleArvin like this.
  2. LittleArvin

    LittleArvin

    Joined:
    Oct 1, 2019
    Posts:
    2
    Yes same thing here. It's insanely painful to go trough it every time you change something in a script.
    It even happens TWICE, once returning to unity & starting the game. :mad:o_O
     
    xDayhawk likes this.
  3. xDayhawk

    xDayhawk

    Joined:
    Jun 24, 2020
    Posts:
    57
    Exactly.
    did it also start for you only in the 2020 build?
     
  4. Denchyaknow

    Denchyaknow

    Joined:
    Aug 4, 2015
    Posts:
    31
    This started happening to me on a new URP project while getting it setup for standard OVR/XR development. Using Unity 2020.5 I noticed that itd only really happen when certain build settings were open, along with the asset store. Hella of a pain.
     
  5. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    3,139
    This pop-up was introduced in 2020.1 to signify when the Editor is locked up and busy on the main thread in cases where there's no explicit progress bar, for example during asset refresh. You can change the delay after which it appears in the Preferences.

    More information: https://forum.unity.com/threads/lots-of-busy-hold-on-etc.833644/
     
  6. whitewin

    whitewin

    Joined:
    Dec 5, 2019
    Posts:
    2
    i delete Library folder. and reopen. i solve problem.
     
  7. fsoufi

    fsoufi

    Joined:
    Apr 5, 2012
    Posts:
    37
    deleting the library ? isn't that harmful to your project in any way ?
     
  8. No, you don't store any data there, unity only stores cache there which can be recreated from the assets you imported. This also means that when you delete the library folder you're looking at a full reimport. Every single asset. It can be a long process, but it shouldn't do anything harmful. Obviously always backup your project just in case.
     
  9. leejewitt

    leejewitt

    Joined:
    Jun 5, 2020
    Posts:
    21
    Deleteing the library folder dosent work for me, unity is becoming unusable so irritating everything i do stuck on hold on for 20 mins to 1 hour