Each time when I open a Unity project, I see a window with progress bar "Hold on! Checking for changes" This happens on every start, even if there is no changes on client or server side. This process takes up to 10 minutes (we have big 30-40 Gb project) and Unity is completely frozen during this time. This is a bug or correct behavior of "Collaborate"? If it is normal behavior, it is really bad, because if Unity editor will be crashed or process should be shut down due inf. loop in the code, or I just need to restart my PC - I should open it again and wait for another 10 minutes. It may happens several times during the day which kills up to 30-60 minutes per day. Earlier we used Asset Server, and it was launched instantly, without any "Checking for changes". So it is possible and this is how Collaborate should work.