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HL2 Holographic Emulation - Hands tracking not working

Discussion in 'AR' started by amir_unity467, Jul 14, 2020.

  1. amir_unity467

    amir_unity467

    Joined:
    Jul 14, 2020
    Posts:
    4
    Unity 2019.4.3f1 (LTS)
    MRTK 2.4.0 installed

    Trying to set up HL2 with holographic emulation; works nicely with the deprecated framework but I'm not getting the articulated hands - I can see a gameobject created for the hand (right/left) but no movement. And when I switch to the new XR SDK I'm getting hands but remote window disconnects every time I stop playmode and I'm getting some strange exceptions (null reference on something called _unity_self and memory leak on native collections - with a crash every once in a while). I'd love to work with the new SDK obviously but if not then how do I get articulated hands from the deprecated holographic emulation?
     
  2. amir_unity467

    amir_unity467

    Joined:
    Jul 14, 2020
    Posts:
    4
    Have no idea how to delete a thread... I've noticed there's a Windows Mixed Reality specific forum. I'll repost this question over there; if a mod can just delete this one that'll be grand. Thanks!
     
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