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Hips facing wrong way during animation

Discussion in 'Animation' started by DarkEcho, Dec 19, 2019.

  1. DarkEcho

    DarkEcho

    Joined:
    Jul 7, 2014
    Posts:
    233
    When my humanoid is on his side (Shoulder facing the target area/opponent), the humanoid is instead doing the opposite (Hips facing the target area/opponent).


    What are the reasons this could happen?

    If you do not understand my question, say so and I will reword it.
     
  2. WintryBlaze

    WintryBlaze

    Joined:
    May 4, 2016
    Posts:
    4
    Usually, when this happens to me, it's because in the clip settings the Root Transform Rotation is set to Body Orientation rather than Original.