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Hinge Joint Still Not Fixed in Patch 3

Discussion in 'Physics' started by melonhead, Mar 27, 2015.

  1. melonhead

    melonhead

    Joined:
    Jun 3, 2014
    Posts:
    630
    this was promised for p1 or p2 but still crazy in p3 why is this not fixed as bug was reported before patch 1? how long do i have to wait to upgrade my old projects into a working unity 5, this is becoming a boring process and slowing game productivity when i cant move projects to unity 5. please fix it soon

    here is the constant error i am getting:

    transform.position assign attempt for 'Vert2' is not valid. Input position is { NaN, NaN, NaN }.

    NOT TO WORRY JUST FOUND THE PROBLEM PLEASE LOCK THREAD

    for anyone with the same problem, here is the answer. just untick the preprocessing onn the hinge and it then behaves as it did in unity 4.x not sure why the preprocessing is automatically on when importing a unity 4 scene but that was the problem.
     
    Last edited: Mar 29, 2015
    Nanako likes this.